In their work as a cooperator, Steele has organized and co-managed various cooperative housing projects, worker co-ops, and commons since 2011.
Gamemaking in Education (GME), is an approach to game-based learning that focuses on student gamemaking rather than gameplay. Steele led two research teams in developing and implementing experimental GME curriculum at UC Davis from 2019-2020.
A dark comedy about wedding planning in the year 2070 that draws upon real C-MIP climate data.
The Slingshot Collective has been making media in the utopian margins since 1988, with Steele joining the collective in 2011.
An exploration of how ideas are congealed into objects in the co-creation of social realities.
What if food was grown locally and sustainably and treated as a commons? What if we ended unsustainable farming practices that hurt marine life and contribute to climate change?
A transmedia piece centering a 5-gender dating game that incorporates biological data about microorganisms in a playful critique of gender bio-essentialism.
Steele has presented their scholarship critically exploring gender, race, political economy, games, code, and data at numerous academic gatherings and events, while offering academic service and serving as a public scholar.